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AI Insights · Timothy · January 2022

Top 5 Apple Arcade Games on iOS in New Zealand Q4 2021

Explore the performance of the top 5 Apple Arcade games on iOS in New Zealand during Q4 2021, including trends in weekly downloads, revenue, and active users.

Top 5 Apple Arcade Games on iOS in New Zealand Q4 2021

In the fourth quarter of 2021, the top 5 Apple Arcade games on iOS in New Zealand showcased some interesting trends. Here’s a detailed look at how each of these games performed in terms of weekly downloads, weekly revenue, and weekly active users, based on data from Sensor Tower.

Bloons TD 6

[Publisher: Ninja Kiwi]

Weekly Revenue: The game saw its revenue peak at approximately $3.2K in the week of October 25. Revenue fluctuated throughout the quarter, ending with $2.7K in the last week of December.

Weekly Downloads: Downloads showed a slight upward trend, peaking at 207 in the week of October 25. The quarter closed with 192 downloads in the final week of December.

Weekly Active Users: Active users experienced a mild increase over the quarter, starting from 1.3K and peaking at 1.4K in mid-December.

Chess - Play & Learn

[Publisher: Chess.com]

Weekly Revenue: Revenue for this app saw significant fluctuations, peaking at $2.1K in the week of December 20. The quarter ended with a revenue of $1.2K in the final week of December.

Weekly Downloads: Downloads ranged from 328 to 713, with a notable peak in the last week of December at 713.

Weekly Active Users: Active users fluctuated throughout the quarter, starting at 8.9K and peaking at 9.4K in the last week of December.

Farming Simulator 20

[Publisher: GIANTS Software GmbH]

Weekly Revenue: Revenue showed a consistent upward trend, peaking at $910 in the last week of December.

Weekly Downloads: Downloads were relatively low, peaking at 61 in the week of December 13. The quarter ended with 14 downloads in the final week of December.

Weekly Active Users: Active users ranged from 97 to 148, with a peak in mid-December.

Solitaire

[Publisher: MobilityWare]

Weekly Revenue: This game saw its highest revenue of $535 in the week of October 18, and ended the quarter with $532 in the last week of December.

Weekly Downloads: Downloads peaked at 716 in the weeks of October 18 and October 25. The quarter closed with 416 downloads in the final week of December.

Weekly Active Users: Active users experienced fluctuations, peaking at approximately 81.3K in the last week of September and ending the quarter with 67.2K.

Hill Climb Racing

[Publisher: Fingersoft]

Weekly Revenue: Revenue saw a peak of $346 in the week of October 18, and ended the quarter with $219 in the last week of December.

Weekly Downloads: Downloads peaked at 847 in the week of October 25, closing the quarter with 654 downloads in the final week of December.

Weekly Active Users: Active users showed a steady increase, peaking at 6.2K in the first week of November and ending the quarter with 5.5K.

For more detailed insights and data on app performance, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022